I created a simple face at a reasonable size so I could get some detail for a lip sync exercise. Plasticine covering a bit of hard foam I had lying around in the studio. The mouths are clay sausages. I mounted the head on a bit of wire for the shoot so it was kind of looming in the darkness (the dialogue I was animating to is quite intimidating). I wanted to get a bit of movement into the head so it wasn’t too static. I did a few exercises with a little car playing with movement speed, follow-though etc.
It worked ok but the brow fluctuated a bit. When I do the character performance I need to be more disciplined with the brow movements.